Riot Games has made some big changes in its latest Valorant patch. The Operator sniple rifle is being nerfed, and there are also a few changes to Agents like Brimstone, Jett, and Viper, as well as some wider weapon nerfs.
Valorantpatch 1.09 raises the price of the one-shot-kill rifle to 5,000 credits, up from 4,500. Its fire rate also dropped from 0.75 to 0.6 rounds per second. The Operator also takes longer to equp, causes players to move slightly more slowly when scoped in, and does less damage for leg shots now.

Viper, the least played Valorant Agent based on tournament results, is getting a buff once again. She will now start rounds with 100 fuel instead of 50. Brimstone's Steam Beacon will give players 15% bonus to firing speed instead of 10% while Jett's Blade Storm Burst Fire will be weaker. There are also changes to jumping and shooting.
Check out the patch notes 1.09 below:

VALORANT PATCH 1.09 NOTES
- Updated projectile VFX to better represent its hitbox, especially when it is traveling towards your POV
- The time between consecutive Burst Fire use has increased from 0.33 seconds >>> 0.45 seconds
- Daggers thrown in Burst now have a damage falloff that begins at 12 meters and drops steadily (to 35 damage) at max falloff
- Headshot multiplier on Burst Fire reduced from 3x >>> 2x
- Viper now starts the round at 100 fuel (previously 50)
- Vulnerable debuff applied from Snake Bite now lingers for 2 seconds after leaving Viper's acid
- Move speed doubled while casting
- Viper now fast equips her weapon after casting, re-equip times vary per gun—but on average will reduce her weapon down time by .4 seconds
- Fire rate bonus decreased from 25% >>> 15%
- Fire rate bonus increased from 10% >>> 15%
- Increased price from 4500 >>> 5000
- Decreased scoped movement speed from 76% >>> 72%
- Adjusted weapon deadzone from becoming inaccurate at 30% movement speed >>> 15% (become inaccurate sooner, become accurate later when stopping)
- Firing rate reduced from .75 >>> .6
- Instant equip time adjusted from 0.3 >>> 0.5 (instant equip plays after tapping orb, bomb defuse/plant tap, Jett Cloud Burst, and Phoenix Curveball)
- Leg shot damage decreased from 127 >>> 120
- Jump land inaccuracy state changed from gradual >>> binary
- Jump land inaccuracy duration increased from .2 >>> .225
- Jump land inaccuracy value increased from 5.0 >>> 7.0 (more inaccurate for .225s after a land)
- During this patch, the chances of being in an hour+ queue should be notably reduced
- Riot ID Reviews
- Removed Multi-line Breaks in Chat
- Changes to party push to talk settings will now take effect immediately
- The chat window can now be pinned to stay open across menus
- Social Panel Sorting Logic
- Fixed issue where Sova's hitbox was incorrect while using his Owl Drone
- Fixed bug where Omen's glowing eyes weren't properly removed when he cancelled his ult
- Fixed a bug where Custom Game preferences would be wiped after navigating away from the Custom Game lobby
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