A new VALORANT early access test build has revealed potential upcoming updates to agents and weapon prices for Episode 3: Reflection, Act 1.
Various sidearms, shotguns, SMGs, sniper rifles, and machine guns have seen their prices increased or decreased.
Here are the weapon price changes that are significant: Stinger (reduced from 1,100 to 950 creds), Judge (increased from 1,600 to 1,850 creds), and Operator (reduced from 5,000 to 4,700 creds). The Marshal, Aries, Guardian, Bulldog, Frenzy, Shorty, and Bucky have price changes.
As for agent updates, almost all of them get buffs or nerfs, with Jett, Skye, Omen, and Breach getting more substantial changes.
Omen's Shrouded Step increased from 100 to 150 creds and his Paranoia was reduced from 400 to 300 creds. His Dark Cover will now cost an extra 100 for the second charge, and it will regenerate after 40 seconds.
Jett's Updraft and Cloudburst abilities have increased by up to 100 creds, and her Blade Storm ultimate ability has increased from six to seven points.
Skye's Trailerblazer and Guiding Light get price increases. Her Guiding Light's charges have been reduced from three to two, and she now has to wait 40 seconds between flashes.
Sova gets a major nerf as most of his abilities get price increases: His Owl Drone increased from 300 to 400 creds; Shock Bolt increased from 100 to 150 creds, and his Hunter's Fury ultimate increased from seven to eight points.
Astra, Brimstone, Phoenix, Reyna, Viper, and Yoru have also received minor nerfs. Cypher's ultimate was moved from seven to six points, and Killjoy doesn't get any changes at all.
You can check out the full list of updates liable to change before Episode 3, Act 1 launches on Tuesday, June 22.
Weapon price changes
Sidearms
Shorty: 200 to 150 creds
Frenzy: 500 to 450 creds
SMGs
Stinger: 1,110 to 950 creds
Shotguns
Bucky: 900 to 850 creds
Judge: 1,600 to 1,850 creds
Rifles
Bulldog: 2,100 to 2,050 creds
Guardian: 2,400 to 2,250 creds
Sniper rifles
Marshal: 1,000 to 950 creds
Operator: 5,000 to 4,700 creds
Machine guns
Aries: 1,600 to 1,550 creds
Agent changes
Astra
Astral Form
> 200 to 150 creds
Starting stars two to one
Breach
Aftershock
> 100 to 200 creds
> One large shock to three small burst shocks
Flashpoint
> 200 to 250 creds
> Three to two charges
Brimstone
Incendiary
> 200 to 250 creds
Cypher
Neutral Theft
> Seven to six ultimate points
Jett
Cloudburst
> 100 to 200 creds
Updraft
> 100 to 150 creds
Tailwind
> Can no longer dash through Cypher's tripwires
Bladestorm
> Six to seven ultimate points
Omen
Shrouded Step
> 100 to 150 creds
Paranoia
> 400 to 300 creds
Dark Cover
> Two free smokes to one free smoke, second smoke costs 100 creds
[New] smokes regenerate after 40 seconds
Phoenix
Curveball
> 200 to 250 creds
Raze
Boom Bot
> 200 to 400 creds
Showstopper
> Seven to eight ultimate cost
Reyna
Leer
> 200 to 250 creds
Sage
Slow Orb
> 100 to 200 creds
Resurrection
> Seven to eight ultimate points
Skye
Trailblazer
> 200 to 250 creds
Guiding Light
> 100 to 150 creds
Three to two charges
[New] flashes regenerate after 40 seconds
Sova
Owl Drone
> 300 to 400 creds
Shock Bolt
> 100 to 150 creds
Hunter's Fury
> Seven to eight ultimate points
Viper
Snakebike
> 100 to 200 creds
Yoru
Blideside
> 200 to 250 creds
Expect these changes to come with the addition of the new robotic agnet, KAY/O in the upcoming episode.
You can watch an Early Access livestream here:
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VALORANT Episode 3, Act 1 will launch on June 22. A new battle pass will arrive to commemorate the game's first birthday, as well as some balance changes.